Myths About Introverts

Carl King lists 10 myths about introverts, drawing from a combination his own experience in his life, and a book he read on the subject. As a fellow introvert, I resonate with all 10 of these in some way. Here's a couple:

Myth #1 – Introverts don’t like to talk. This is not true. Introverts just don’t talk unless they have something to say. They hate small talk. Get an introvert talking about something they are interested in, and they won’t shut up for days.

Myth #3 – Introverts are rude. Introverts often don’t see a reason for beating around the bush with social pleasantries. They want everyone to just be real and honest. Unfortunately, this is not acceptable in most settings, so Introverts can feel a lot of pressure to fit in, which they find exhausting.

I think I run into these two the most. Extroverts relax, I don't hate you.

Myth #10 in the list points out that introverts can't be fixed. We live in a culture that views introversion as a weakness that needs to be overcome, and that's a shame. Here's a list of famous introverts that proves otherwise.

Why I chose Squarespace, and why you should too

This site is built on Squarespace. When looking into my options for site building, I knew that I needed a Content Management System, because coding a blog from scratch is a pretty arduous task, so thats what I looked for. In the end, I thought there were only a few viable services that really contend in this space.


Most people flock towards Wordpress, and that would usually be my default, but if you're not doing mass amounts of customizations, its not the best solution. Wordpress is a DIY framework, you still have to handle a lot of the upkeep yourself. There's the endless search for a theme, finding the right plugins, customizing everything so it works just right. It's not exactly plug-and-play, it becomes very bloated and not fun to use. I do, however, think its a great platform for building bigger, more complex websites. It's just overkill for what I was wanting and looking for, and I was looking for a lighter-weight solution that still got the job done.


On the other end of the spectrum, there's Tumblr. They make it really quick and easy to set up a blog and have it up and running in no time. It's also free, which is a big draw for most people starting out. Tumblr lacks a lot of features though, and for the most part, through no fault of their own, Tumblr is known for being the place where you post GIFs of last nights episode of the Tonight Show. It doesn't really shine as a professional blogging platform.


Lastly, there's Squarespace. Squarespace is relatively new in the CMS/blogging world, only becoming well known in the past couple years. The ease of setting up a Squarespace site beats that of Tumblr, and while its feature set and ability to customize is not going to compete with Wordpress, for most people its pretty darn good. I had this site up and running the exact way I wanted it to look and feel within a couple days, probably only taking a few hours to get all the custom CSS in and working. The ease of the drag and drop interface is genius, and there are tons of incredibly well designed templates that are developed specifically for Squarespace. This site is run of the Native theme.

In my mind, there is no competition. I pay $8 a month, get a complete, fully functioning site, without the hassle of dealing with hosting or any of the back-end development, and by default if looks incredible. I get full analytics, the ability to add a store in the future, customized blocks, etc. I could go on and on. If you're thinking of starting a blog or a portfolio, the first place you should look at is Squarespace.

Also, I'm not getting paid to write this post. I just think it's that good.

Design Tip: Never Use Black

Problem is, we see dark things and assume they are black things. When, in reality, it’s very hard to find something that is pure black. Roads aren’t black. Your office chair isn’t black. The sidebar in Sparrow isn’t black. Words on web pages aren’t black.

Great observations and advice. Pure %100 black isn't natural, unless you're in space. Everything has some hue, texture or reflection to it. Rarely is anything in the real world an absolute black.

If you're a designer, take this challenge, it'll stretch your thinking and allow you make better design decisions. There's a whole spectrum of grays to experiment with. However, as with most design rules, there's always a time and place to break them.

Stop Calling yourselves “Creatives”

Every person on earth has a tremendous capacity for creativity. The world needs more people to feel empowered to have original thoughts and put them out into the world. Using “creative” as a noun to describe a class of people perpetuates the false notion that some people have it and others don’t. It’s condescending and discouraging.

This guy just nailed it on the head. The second paragraph made me laugh out loud. I tweeted a related thought the other day, creativity is not limited to a chosen few.

How Pixar made Monsters University

Speaking of Disney, this article is nearly a year old but if you ever wondered what it took to create a Pixar movie, some of these eye-opening stats are fascinating... especially for the folks who understand the words "render" and "CPU".

All told, it has taken more than 100 million CPU hours to render the film in its final form. If you used one CPU to do the job, it would have taken about 10,000 years to finish. With all of those CPUs that Pixar did have, it took a couple of years to render.

My personal favorite:

Something that looked spectacular 12 years ago, like the fur on the monster Sully, doesn’t look so great today. Sully now has 5.5 million individual hairs in his fur, compared to a fifth of that in the original film. In Monsters Inc.

Mickey's 10 Commandments of Theme Park Design

Marty Sklar, former president of Walt Disney Imagineering, shares ten incredible rules that can be applied to nearly every field of leadership and creativity. This talk was originally given at a Disney Imagineering meeting in 1987.

1. Know your audience - Don't bore people, talk down to them or lose them by assuming that they know what you know.

2. Wear your guest's shoes - Insist that designers, staff and your board members experience your facility as visitors as often as possible.

3. Organize the flow of people and ideas - Use good story telling techniques, tell good stories not lectures, lay out your exhibit with a clear logic.

4. Create a weenie - Lead visitors from one area to another by creating visual magnets and giving visitors rewards for making the journey

5. Communicate with visual literacy - Make good use of all the non-verbal ways of communication - color, shape, form, texture.

6. Avoid overload - Resist the temptation to tell too much, to have too many objects, don't force people to swallow more than they can digest, try to stimulate and provide guidance to those who want more.

7. Tell one story at a time - If you have a lot of information divide it into distinct, logical, organized stories, people can absorb and retain information more clearly if the path to the next concept is clear and logical.

8. Avoid contradiction - Clear institutional identity helps give you the competitive edge. Public needs to know who you are and what differentiates you from other institutions they may have seen.

9. For every ounce of treatment , provide a ton of fun - How do you woo people from all other temptations? Give people plenty of opportunity to enjoy themselves by emphasizing ways that let people participate in the experience and by making your environment rich and appealing to all senses.

10. Keep it up - Never underestimate the importance of cleanliness and routine maintenance, people expect to get a good show every time, people will comment more on broken and dirty stuff.

Twitter is the new Facebook

This is one of the core reasons why I started a blog over just posting more to Twitter or Facebook. First off, those platforms play a different role in sharing. Twitter seems to be mainly used for making jokes, posting links and creating conversation, and Facebook is... well it's Facebook.

More importantly, the ever-changing landscape of social media is frustrating to users. My site is controlled by one person, me. In 10 years, if it still exists, this site will look exactly how I want it to look, and do exactly what I want it to do. Twitter, historically speaking, will probably be dead.

Twitter needs to gain more users so it can make more money, and Facebook does a great job of doing just that. So, it makes financial sense for Twitter to make it's site look and feel more like Facebook, whether we like it or not.

Opening Day

I’m officially that guy who has a blog.

In fact, I’ve been toying around with the idea for well over a year, and after a couple things I’ve read recently, along with the fact that Its been on my mind for over a year, I have convinced myself to take the jump.

If you’re a creative, if you’re at all interested in design, video, freelance, productivity or just love hearing about cool things, I think you’ll like it.


Primarily, I’ll be sharing what I’m learning, and finding out about, from other people. There’s a wealth of knowledge and incredibly useful stuff out there, and more people should know about it. You’ll see these posts denoted by the red arrow ().


When it’s applicable, I’ll be sharing what I know and what I’m working on, or give any helpful tips and advice I can. I’m building sharing into my routine, and this is the platform to do it on.


Everyone likes quotes, and so do I. You definitely see some here. I'd like to attribute the way quotes are displayed on this blog to Ben Brooks, who I unashamedly stole the idea and design from. Thanks Ben.

I love what Kyle Steed said on his site, under the FAQ:

And when you start to feel like you’ve learned a thing or two please share your knowledge with others. Chances are there’s someone else out there who needs to hear what you’ve learned.

That’s what I hope to do. I already have a few posts up, so take a look around. It's a work in progress, and I'm still figuring things out, so let me know if you notice any bugs. Either way, I'd love to hear your thoughts.

What Indie Artists Make from Digital Music Sales and Streaming

Ms. Keating is a successful indie cellist who has posted publicly how much money she makes from internet sales and streams. I hope everyone decides to buy more music after seeing the difference.

What’s interesting is the number of streams and how little they pay. From Spotify, Keating earned about $0.0044 per stream, whereas Spotify claims they pay “an average “per stream” payout to rights holders of between $0.006 and $0.0084.”

I would love to see if there are any other case studies out there from musicians comparing streaming services to iTunes and Amazon.

Also, no one should exclaim that Spotify Premium, at $10 a month, is too much money for unlimited music, at anytime, everywhere, for as long as you pay.